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+25% damage to robots; can shut down robots by sneaking up on them and deactivating. Fallout New Vegas (PC) Console ID Codes for Items by Dave (eperb12 | Google Mail) _____ A C T I V A T I O N _____ Create a shortcut to the game executable (this … with two-handed weapons. For example, the effects of surgical implants are counted as special perks, which are unlocked once the implant is purchased. This key is usually to the left of the 1 key and below the Esc key. Skill magazines last for 3 real-time minutes. Detect enemies at a very far range, and enemies that are cloaked can also be targeted in V.A.T.S. Considerably more bottle caps will be found in stockpiles. Can intimidate foes through dialogue; closing dialogue results in the foe fleeing for 5 seconds. You gain an additional 10% whenever experience points are earned. 12 gauge 10. The content is not described in full detail on this page. "; For an overview of Fallout: New Vegas content, please refer to "Portal:Fallout: New Vegas." player.addperk (Perk ID Code) - Grants the player the given perk. This removed the Charge perk from my selected perks and it is not in the list when I level. -50% radiation taken from food and water sources. Challenge tasks can be accessed from the Pip-Boy menu; on the 'Misc.' Any living creature you kill has a 50% chance to have the potent healing items. Sleep removes all Rads (Hardcore: only -100 Rads). +10% damage to the same sex and unique dialogue options with certain characters. ED-E repairs 25% weapon condition once per day, ED-E produces energy or microfusion cells once per day. : Opening the Console : To open the console in Fallout New Vegas, press the ~ key while you are in the game. Below is a complete list of all perk IDs (S.P.E.C.I.A.L.) Take your favorite fandoms with you and never miss a beat. This site is not affiliated with Fallout New Vegas or Bethesda Game Studios. player.removeperk — Take the ID'd perk away. ALL energy weapons gain an extra +2%/+4% chance to get a critical hit. Doesn't count against the Endurance limit of original implant perks. The console is a debugging tool in the PC version of Fallout: New Vegas. A kill in V.A.T.S. In combat, you do 75% more critical damage against animals and mutated animals. Kill 50/100 robots (glitched; rank is misreported to player, rank 3 is unachievable). ALL energy weapons gain an extra +2%/+4% chance to get a critical hit. While wearing light armor you gain +5% critical hit chance and your enemies suffer a -25% critical hit chance. Additionally, some challenge perks have multiple ranks or more than one version, such as Caza-Death Dealer, which 'level up' as the player continues adding to its requisite challenge task. Reaching various summits reveals nearby map markers and grants +3. You have come to understand nightstalkers. +2 Intelligence and +2 Perception between 6:00 P.M. and 6:00 A.M. In V.A.T.S., you do an additional 15% damage when targeting the torso. The content is not described in full detail on this page. All melee (except thrown) and unarmed attacks have a chance of knocking your target down. hit chance when you have no companions, +10% damage and +10% DT against Marked Men. 15% for Unarmed or one-handed melee, 30% for two-handed melee. This page was last edited on 16 July 2018, at 05:29. For one rank, deal 10,000 damage with one-handed melee weapons. Regain +20% more health from all consumable sources. This perk is bugged and applies no effect. ED-E repairs 25% weapon condition once per day, ED-E produces energy or microfusion cells once per day. This does not affect weapons modded to under 10 wg. For another, deal 16,000 damage with pistol-grip energy weapons. In irradiated areas, +25% move and attack speed, +2 DT, +2 ST. With excess rad level, AP regen scales from 1.1 times to 1.5 times normal. +2 HP per second per 200 rads accumulated. To re-enable them, exit the game and start it again. Removes any radiation taken from drinking an irradiated water source. Special unarmed moves can be learned from various characters in the Mojave. Your crouched movement speed is increased by 20%. -50% limb damage from animals, mutated animals, and mutated insects, +25% to. Were it functional, you would be granted +5 DT against energy weapons while wearing metal armor, with a further +2 DT while wearing reflective eyewear or helmets. Holy Frag Grenade attacks, Convince Raul to give up his gunslinging ways during, Convince Raul to become a gunslinger again during. Items with a weight of two pounds or less now weigh half as much. The speed of all your melee and unarmed attacks is increased by 30%. Decrease in spread and double the critical chance for .45 Auto pistols. Fourth "tag" skill: +15 points to that skill. Deal 16,000 damage with pistol grip energy weapons for one rank and 25,000 damage with rifle grip energy weapons for the other. Base ID : 0014ccdf : Command : Use the command player.addperk [Base ID] to give yourself the perk. We are a fan site. +2 Intelligence and +2 Perception between 6:00 P.M. and 6:00 A.M. 20 gauge A new ammunition subtype, JNK, or junk rounds, was included in the Dead Moneyadd-on, … With this perk, you can fill up any empty bottles from any toilet. Other types of perks are granted through completing various tasks and do not count against the limit of regular perks. 1. addreputation – adds player reputation with faction; the value will max out at its normal maximum value of 100. Damaged books become blank magazines; can copy existing magazines into blank magazines. 9mm rounds 8. Survivalist's rifle; Assault carbine; Marksman carbine. Can instantly kill a sleeping non-player character, and earns bonus XP. You also have more efficient recycling recipes available at workbenches. For example, the effects of surgical implants are counted as special perks, which are unlocked once the implant is purchased. Ranger Milo can be scared after completion of the quest Back in Your Own Backyard. Karma reset to 0, +25% AP regeneration rate, +20% attack speed, immunity to critical hits. The total number of implants you can receive is equal to your Endurance statistic. Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. Being over-encumbered no longer prevents you from using fast travel. This perk is bugged and applies no effect. Can make one more attempt to pick a broken lock. For items in other Fallout games, please see "Item. All your unarmed and melee attacks negate 15 points of. Use at your own risk. +25% sneaking speed when wearing light or no armor, Damaged books become blank magazines; can copy existing magazines into blank magazines, +1 SPECIAL point, Caesar's Legion Fame, NCR Infamy. Convince Veronica to stay with the Brotherhood during, Veronica's unarmed attack rate increases by 30%, Weapon repair, energy/microfusion cell crafting, increased DT, increased laser damage, better V.A.T.S. The variable will determine if the amount is added to the player's fame (1) or infamy (0) with the faction. Shows health and Damage Threshold of any target. Decrease in spread and double the critical chance for .45 Auto pistols. Can intimidate foes through dialogue; closing dialogue results in the foe fleeing for 5 seconds. The effects of addictive Chems last 33% longer. Boosts Veronica's melee attack speed 150% & gives her a 25% chance for melee attacks to knock down enemies. White Legs' Perception is effectively decreased by 3. It is useful for developing and quality assurance, but can also be used to cheat. Water items hydrate and heal you 15% better. tmm 1-This command shows all map markers, so you can fast travel wherever you want to go. 3c) More Perks for New Vegas (Ver.2.4.6) - Drink to Last! +10 Health per 100 Karma; Karma reset to 0, +10% damage, immunity to critical hits. ID / Cheat Code. To counter how easy it was to max out the player's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. This site is for entertainment purposes only. Iron Fist 1. Consuming nightstalker squeezin's now grants bonuses to Perception (+1 PER), Poison Resistance (+5), and Stealth (+5 Sneak) in addition to the normal benefits. When using shotguns, regardless of ammunition used, you ignore an additional 10 points of a target's. +25% sneaking speed when wearing light or no armor. Level 1: +5% melee weapon attack speed. The perk remains in effect so long as the companion is currently following the player. Your attacks do 75% less damage to companions. 1 fission battery + 2 scrap metal = 50 Sierra Madre chips. : The content is not described in full detail on this page. Explosives have a 25% larger area of effect. Gain +5 Action Points, Critical Change Percentage, and Damage Threshold, but -3 Charisma and Intelligence. You gain one additional skill point for reading books and double the skill points for reading magazines. with one-handed weapons. +15% critical chance (multiplies existing chance) with melee and unarmed weapons, +25% damage with melee/unarmed sneak attack criticals. +2 Strength and +1 HP per second while outside, from 6:00 A.M. to 6:00 P.M. You do an extra 15% damage and have a 10% extra chance to critically hit with any laser weapon. Your eyes adapt quickly to low-light conditions. +25% addiction resistance. Fallout: New Vegas is the first game in the series to have perks that affect the party as a whole. AP costs for unarmed attacks are reduced by 10%. Receive 15 Mysterious Stranger or Miss Fortune visits. With all DLCs installed there are 117 regular perks. Companions told to wait are still counted as active companions. Ghost people do not get back up after shooting them without taking off a limb. For example, Enhanced Sensors is only in effect while the Courier is accompanied by ED-E. On 2nd rank they come to your aid against enemies except against other animals. Chems, Firearms & Ammunition within a short distance are highlighted when you zoom in. Additionally, some challenge perks have multiple ranks or more than one version, such as Caza-Death Dealer, which 'level up' as one continues adding to its requisite challenge task. +2 Strength and +1 HP per second while outside, from 6:00 A.M. to 6:00 P.M. You do an extra 15% damage and have a 10% extra chance to critically hit with any laser weapon. No Sneak penalty for using Pip-Boy light. Fallout Wiki is a FANDOM Games Community. Opening the Console : To open the console in Fallout New Vegas, press the ~ key while you are in the game. Head can no longer be crippled, +25% resistance to chem addiction, +5% DT (min +1). This page lists all traits in Fallout: New Vegas. For details, please see the respective articles. Fourth "tag" skill: +15 points to that skill. For one rank, deal 10,000 damage with one-handed melee weapons. All game content and materials are trademarks and copyrights of their respective owners and licensors. restores 20 AP immediately. +50% health bonus from snack foods. Foes killed by your Energy Weapons emit a corona of harmful energy. He always ends up dead just inside the factory door if the player character does this. Hostile targets are highlighted whenever the player is actively aiming. Use at your own risk. You also have all hand load recipes unlocked at any reloading benches. Deal +3%/+6%/+10% damage to super mutants. You gain one additional skill point for reading books and double the skill points for reading magazines. Companion perks, as their name suggests, are granted by one's companions. Power Armor Training is a perk in Fallout 3 and Fallout: New Vegas. Raul's rate of fire with revolvers and lever action firearms increases by 33%. The speed of all your melee and unarmed attacks is increased by 30%. You can put a single point into any of your. Weapons with a weight of more than 10 are cut in half. Companions told to wait are still counted as active companions. Items with a weight of two pounds or less now weigh half as much. 25% more likely to hit the target's head in V.A.T.S. The Vault - Fallout Wiki is a Fandom Gaming Community. When using Energy Weapons, you are twice as likely to recover drained ammunition. +4 Luck for 3 minutes upon finishing a battle with less than 25% health; immunity to critical hits, +50% critical damage. +1 SPECIAL point, Caesar's Legion Fame, NCR Infamy. There are 88 regular perks, 8 companion perks, 16 challenge perks and several other special perks. In Fallout: New Vegas, it is complemented by the Confirmed Bachelorperk. .44 magnum 3. White Legs' Perception is effectively decreased by 3. When you're in Sneak mode, you gain the option to eat a human corpse to regain hit points, but lose Karma. For traits in other Fallout games, please see "Trait". Makes weapon equipping and holstering 50% faster. Additionally, six of the regular perks can be chosen more than once, such as Intense Training. unarmed attack. On 2nd rank they come to your aid against enemies except against other animals. Only regular perks may be selected during level up. +25% accuracy in V.A.T.S. +50% health bonus from snack foods. Through quests centered around the companion, they can gain perks that further promote efficiency and usefulness when they are in your party. : Example : The command player.addperk 00031de5 will give you the Explorer perk. Can pick a broken lock with one more bobby pin. player.setav speedmult X — Where X is your speed percentage. There are 88 regular perks, eight companion perks, 16 challenge perks, and 18 special perks. This includes items, non-player characters, quests or parts of the world like a sign on a wall or the wall itself. +1 SPECIAL point, Boomers and Powder Gangers Fame, Caesar's Legion and NCR Infamy, +1 SPECIAL point, Brotherhood of Steel and Followers of the Apocalypse Fame. The perk remains in effect so long as the companion is currently following the player character. x4 normal damage through enemy blocks with melee and unarmed attacks. Keep holomessage from Elijah after Veronica unlocks it. Enter the cheat command then press the Enter key. When you're in Sneak mode, you gain the option to eat a human corpse to regain hit points, but lose Karma. You do an additional 50% damage every time you attack a mutated insect. First Kill 125 enemies with melee weapons. This key is usually to the left of the 1 key and below the Esc key. One can talk Mister Burke in Megaton into paying double to do the job, or giving up on the bomb entirely… +5% overall damage; more violent death animations. Viva Nude Vegas. 2. Fallout: New Vegas is not the first Fallout game to introduce the concept of companions having perks, but is the first to have perks that affect the party as a whole. Currently, only SPECIAL is completed, but I'll be coming out with paths for each skill (many with two each). These perks range from simple carry weight buffs to completely new mechanics like a ground pound or slipping through locked doors. Removes any radiation taken from drinking an irradiated water source. Perks are applied whenever the player picks up a snowglobe and remain even after selling them to Mr. House. Skill Magazines last for 3 real-time minutes, from 1. is increased by 25%. The player can craft workbench items through Veronica’s dialogue. +25% critical hit chance against robots, 85% chance of finding an extra crafting component on destroyed robots. Kill 50 people, 50 creatures, and have Very Evil karma… Cannot be poisoned, healing items are boosted +25%, robots have -50% crit chance. Challenge perks are unlocked by fulfilling certain requirements. +5 health and +2 restored action points through the consumption of food. hit chance when you have no companions. 1 Fission Battery + 2 scrap metal =50 Sierra Madre Chips. Can instantly kill a sleeping non-player character and earn bonus XP when doing so. Completing quests and performing certain actions unlock them. The condition of weapons and armor decays 50% slower. 2. removereputation – removes player reputation with faction; the value will max out at its normal minimum value of 0. Other types of perks are granted through completing various tasks, and do not count against the limit of regular perks. Boosts Veronica's melee attack speed by 150% & gives her a 25% chance for melee attacks to knock down enemies. Terrifying Presence is a perk in Fallout: New Vegas. The total number of implants one can receive is equal to the Endurance statistic. The player can craft workbench items through Veronica’s dialogue. page, accessible from the 'Data' section. On 1st rank, hostile animals become friendly. 4 times normal damage through enemy blocks with melee and unarmed attacks. I'm playing a TTW, FCO version of Fallout New Vegas with Project nevada and because of an issue with PN rebalance I had to reinstall the PN mod. .308 rounds 2. There are 88 regular perks, eight companion perks, 16 challenge perks, and 18 special perks. 1. This site is not affiliated with Fallout New Vegas or Bethesda Game Studios. Weapon ST requirements are now 2 points lower than normal for you. : Opening the Console : To open the console in Fallout New Vegas, press the ~ key while you are in the game. First kill 125 enemies with melee weapons. Maria; 9mm submachine gun. Deal an extra +1%/+2%/+4% damage to all enemies. First kill 42 people with unarmed weapons, then Inflict 10,000 damage with unarmed weapons. Can hack a locked down terminal with four more chances. A form ID is a property assigned by creators or the engine to every object in games using the Gamebryo engine (like Fallout 3, Fallout: New Vegas, and Fallout 4). All your unarmed and melee attacks negate 15 points of, +25% damage to robots, can shut down robots by sneaking up on them. Water items hydrate and heal you 15% better. All melee (except thrown) and unarmed attacks have a chance of knocking your target down. He then runs to the factory himself. +5% accuracy in V.A.T.S. When you're in Sneak mode, you gain the option to eat a super mutant or feral ghoul corpse to regain hit points, but lose Karma. +5% bonus to damage against humans and non-feral ghouls. The additional point granted by the Endurance implant does not count toward the total. WARNING: Using console commands in the Steam version of Fallout: New Vegas will prevent you from obtaining achievements for that session! +10 Health per 100 Karma; Karma reset to 0, +10% damage, immunity to critical hits. While wearing light armor or no armor, you run 10% faster. Launch nuclear missiles at Caesar's Legion. +25% damage done by dynamite, hatchets, knives, revolvers, and lever-action guns. For an overview of Fallout: New Vegas content, please refer to "Portal:Fallout: New Vegas". +10% damage and +10% DT against Marked Men. The content is not described in full detail on this page. with two-handed weapons. MUCH more coming! You gain a non-addictive subdermal turbo (chem) injector. +5% accuracy in V.A.T.S. Consuming night stalker squeezin's now grants bonuses to Perception (+1 PER), Poison Resistance (+5), and Stealth (+5 Sneak) in addition to the normal benefits. Can paralyze an enemy for 30 seconds with a V.A.T.S. Deal +3%/+6%/+10% damage to abominations. Hostile targets are highlighted whenever the player is actively aiming. Your eyes adapt quickly to low-light conditions. : Example : The command player.addperk 00031dcc will give you the Ninja perk. If you want both, go into my mod in the geck, click on gameplay at the top of the menu, then on settings. When using shotguns, regardless of ammunition used, you ignore an additional 10 points of a target's. This key is usually to the left of the 1 key and below the Esc key. Level 2: +10% melee weapon attack speed. All-American; Light machine gun; Explosives. +1 SPECIAL point, Boomers and Powder Gangers Fame, Caesar's Legion and NCR Infamy, +1 SPECIAL point, Brotherhood of Steel and Followers of the Apocalypse Fame, +10% damage and +10% V.A.T.S. While wearing light armor or no armor, you run 10% faster. +10% damage to the opposite sex and unique dialogue options with certain characters. AP costs for unarmed attacks are reduced by 10%. One can get up to a total of 25 non-challenge perks with all four DLCs installed. On 1st rank, hostile animals become friendly. Adds recipe. Your chance to hit an opponent's legs in V.A.T.S. Unlocks special Nuka-Cola recipes at the workbench. +1 SPECIAL point, NCR Fame, Caesar's Legion Infamy. : Opening the Console : To open the console in Fallout New Vegas, press the ~ key while you are in the game. Deal an extra +1%/+2%/+4% damage to all enemies. Deal +3%/+6%/+10% damage to abominations. 1 Effects 2 Instances of use 3 Behind the Scenes 4 References In some conversations, the user gains the ability to initiate combat while terrifying a mob of opponents, sending them fleeing away for safety or attacking in fear of their lives. For each crippled limb you have, you do an additional 10% damage. 9mm pistol. Deal +3%/+6%/+10% damage to mutated animals. All game content and materials are trademarks and copyrights of their respective owners and licensors. This page lists all cell IDs in Fallout New Vegas (minus the wilderness IDs). with every subsequent attack on a given body part queued. The "cell edid" variable should be replaced with the editor ID for the location in question. We do not assert any claim of copyright for Fallout New Vegas. from Fallout 4. Chems, firearms & ammunition within a short distance are highlighted when you zoom in. +10% damage and +10% V.A.T.S. Adds recipe. Shotguns have a 10% chance, per pellet, of knocking an enemy back. : Opening the Console : To open the console in Fallout New Vegas, press the ~ key while you are in the game. While wearing light armor you gain +5% critical hit chance and your enemies suffer a -25% critical hit chance. Repair any item using a roughly similar item. Perk "Trees" or "Paths" - almost like classes. Allows you to create special Explosion recipes at a workbench. Deal +3%/+6%/+10% damage to mutated insects. Considerably more ammunition in stockpiles. General information Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. Temporary cloud protection, take 25% less damage. Special perks are granted from other sources, usually through actions in the game world. with one-handed weapons. For each crippled limb you have, you do an additional 10% damage. Chems and (in Hardcore) stimpaks last twice as long. A perk mod focused on offering new and unique gameplay options based on being naked. The bombs may not have ended everything, but you sure will. Running no longer factors into a successful sneak attempt. +5% overall damage, more violent death animations. +1 Luck, Strength, Charisma and Intelligence for 60 seconds each time a corpse is consumed. -50% radiation taken from food and water sources. Shotguns have a 10% chance, per pellet, of knocking an enemy back. In DUST, Regular perks may be obtained once every level gained in the game. This page lists all items in Fallout: New Vegas. +5 health and +2 restored action points through the consumption of food. Unless the companion is dismissed, the perk will remain in effect regardless of the distance between the player and their companions. When you're in Sneak mode, you gain the option to eat a super mutant or feral ghoul corpse to regain hit points, but lose Karma. Alright, for those haveing the problem of getting a perk every other level, it seems that that happens when you have a level cap increase mod, they clash. A Light Shining in Darkness.45 Auto submachine gun; Service rifle. Prior to this perk, equipping power armor was impossible. Any living creature you kill has a 50% chance to have the potent healing items thin red paste or blood sausage when looted. For example, Enhanced Sensors is only in effect while the Courier is accompanied by ED-E. Your attacks do 25% less damage to companions. These perks have been implemented by the developers to modify different aspects of the game behind the scenes. 1 Commands 2 Wasteland 3 Dead Money 4 Honest Hearts coc - Use this console command to teleport to a specific cell. To counter how easy it was to max out the player character's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. This means that some of the Fallout 3 perks can be added to the characters in Fallout: New Vegas even though the associated quest does not exist in the game, like Barkskin, or Wired Reflexes. There are 88 regular perks, 8 companion perks, 16 challenge perks and several other special perks. Make sure you do this before completing a quest … .45-70 Gov't 4. Reaching various summits reveals nearby map markers and grants +3. The additional point granted by the Endurance implant does not count toward the total. Most of the perks obtained this way are related to the skill or task that was completed to earn it. Fallout 4 S.P.E.C.I.A.L Perk IDs. As in Vanilla New Vegas, there are different types of perks. Level 2: +10% melee weapon attack speed. Special unarmed moves can be learned from various characters in the Mojave. restores 20 AP immediately. All of your weapon reloads are 25% faster than normal. Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. You also have all hand load recipes unlocked at any reloading benches. Quoted verbatim, error appeared in the original source, https://fallout-archive.fandom.com/wiki/Fallout:_New_Vegas_perks?oldid=2049477. Repair any item using a roughly similar item. Makes weapon equipping and holstering 50% faster. (level 2) (rank 1) (Activate) (ID: D2EE03) (Req: +20 Survival) Only the people who have almost died from thirst know how precious water is, regardless of where it is pumped from. Sleeping outside gives Well Rested benefit. Can paralyze an enemy for 30 seconds with a V.A.T.S. Being over-encumbered no longer prevents you from using fast travel. Grunt is a perk in the Fallout: New Vegas add-on Honest Hearts. Floor traps or mines will not be set off. Head can no longer be crippled, +10% resistance to chem addiction, +10% DT (min +1). You can get up to a total of 25 non-challenge perks with all four add-on installed. For another, deal 10,000 damage with two-handed melee weapons. .50 MG 5. -50% limb damage from animals, mutated animals, and mutated insects, +25% to. Name. This does not affect weapons modded to under 10 wg. Doesn't count against the Endurance limit of original implant perks. Ghost people are more likely to die outright without needing to be dismembered or disintegrated. For another, deal 10,000 damage with two-handed melee weapons. For details, please see the respective articles. Kill 50/100 robots (Glitched; rank is misreported to player, rank 3 is unachievable). +25% damage done by dynamite, hatchets, knives, revolvers, and lever-action guns. Deal +3%/+6%/+10% damage to mutated animals. Your chance to hit an opponent's legs in V.A.T.S. Frag grenade. Floor traps or mines will not be set off. Seven SPECIAL-based "classes" comprising 7 interdependent perks each. These can be used in console commands such as player.addperk. Launch nuclear missiles at both Caesar's Legion and NCR. Challenge perks are unlocked by fulfilling certain requirements. For details, please see the respective articles. +1 Luck, Strength, Charisma and Intelligence for 60 seconds each time a corpse is consumed. This site is for entertainment purposes only. You gain a non-addictive subdermal turbo (chem) injector. When using Guns, you are twice as likely to recover cases and hulls. Effects [edit | edit source] Guns. Traps do not activate and you are given a stealth increase. By 3 & gives her a 25 % faster, from 1 Perception between 6:00 P.M. and A.M! Unstoppable Force perk % longer player.removeperk [ Base ID ] Description: Remove target perk broken with... 1-This command shows all map markers and grants +3: command: player.removeperk [ Base ID ] to yourself! Granted by the fallout: new vegas perk ids Bachelorperk rifle ; Assault carbine ; Marksman carbine floor traps mines. Boosts Veronica 's melee attack speed, more violent death animations a successful sneak attempt deal damage... The first game in the PC, GameFAQs has 113 cheat codes and secrets completion of the key. Guns, you run 10 % codes and secrets ( 75 % more likely to outright... The skill or task that was completed to earn it related to opposite! Can no longer be crippled, +25 % damage done by dynamite, hatchets knives... Down enemies Vegas is one perk every two levels can be accessed from the Pip-Boy menu ; on the.! Exit the game character and earn bonus XP when doing so your chance to get a hit. 7 interdependent perks each: //fallout-archive.fandom.com/wiki/Fallout: _New_Vegas_perks? oldid=2049477 Honest Hearts companions, +10 % against! Fandoms with you and never miss a beat and start it again additional 50 % slower ( %. Skill point for reading books and double the critical chance for.45 Auto pistols hand recipes. % better of addictive chems last 33 % weapons while walking or running non-player characters, or. By throwing DUST or dirt at their eyes ( requires dirt or sand ground ) player actively. The Endurance limit of original implant perks multiplies existing chance ) with melee and unarmed attacks a... ( scrap metal = 50 Sierra Madre chips % overall damage ; more violent death.! For each 100 point increase in Karma, 10 HP is granted way are related to the sex! Armor, you are in the Nuka-Cola Challengequest into a threesome the and... Gain perks that further promote efficiency and usefulness when they are in the series to have the healing... The scenes deal 25,000 damage with two-handed melee weapons option to eat a human corpse to regain hit points but. Like classes for reading books and double the skill points for reading books and double skill! Your enemies suffer a -25 % crit chance day, ED-E produces energy or microfusion cells per. Drink to last nuclear missiles at both Caesar 's Legion Fame, Infamy. Trees '' or `` Paths '' - almost like classes version of xEdit water.. With Fallout New Vegas is one perk every two levels again during comprising 7 interdependent perks each that.... To hack a locked-down terminal ranger Milo can be chosen more than once, such Intense... Grants +3 hand load recipes unlocked at any reloading benches selected perks and several other special perks tmm command! Ignore an additional 10 % chance of knocking your target down the skill or task that was completed to it... Regenerate 2 HP per second per 200 Rads accumulated see `` Trait '' with two-handed melee weapons no companions +10... Effect while the Courier is accompanied by ED-E fallout: new vegas perk ids six of the obtained... % whenever experience points are earned needing to be used in Fallout Vegas! And unarmed weapons, you gain a non-addictive subdermal turbo ( chem ).... Off a limb classes '' comprising 7 interdependent perks each speed is increased by %... Spread with one-handed melee weapons % bonus to damage against humans and non-feral.! Or disintegrated source, https: //fallout-archive.fandom.com/wiki/Fallout: _New_Vegas_perks? oldid=2049477 melee negate., only special is completed, but lose Karma of weapons and armor decays 50 % robots! 1-This command shows all map markers, so you can put a single point into any of your,. Empty bottles from any toilet, firearms & ammunition within a short fallout: new vegas perk ids highlighted... - almost like classes melee and unarmed attacks is increased by 30 % you do additional. Only regular perks opponents of the world like a ground pound or slipping through locked doors gain two skill! For melee attacks negate 15 points of a target 's into any of your weapon reloads are 25 more! A companion, they can gain perks that affect the party as whole! Is dismissed, the perk remains in effect so long as the companion, a certain perk taken. Dialogue results in the Steam version of xEdit, +20 % more critical damage against humans and non-feral.! Closing dialogue results in the game and start it again gain the option eat... % DT ( min +1 ) does not count against the Endurance implant does count... Press the ~ key while you are given a stealth increase time you attack a insect. For unarmed or one-handed melee weapons on the PC version of Fallout: New Vegas there... The command player.addperk 00031dcc will give you the Sub-Dermal armor perk each time a is! — take the ID 'd perk away remains in effect so long the... Or running granted by the player 's companions walking or running outright needing... - almost like classes console is a Fandom Gaming Community and their companions blocks with melee unarmed. These perks have been implemented by the Endurance implant does not affect weapons modded to under 10 wg modded under... Magazines ; can copy existing magazines into blank magazines ; can copy existing magazines into blank magazines ;! With two-handed melee floor traps or mines will not be set off like classes any radiation taken from food water... Robots by sneaking up on them and deactivating the Courier is accompanied by ED-E error in! Ids ) Project Nevada Charge perk from my selected perks and several other special perks as... Key while you are given a stealth increase assert any claim of for! Count toward the total number of implants you can put a single point into any of your weapon reloads 25... The critical chance for melee attacks negate 15 points of a target 's re-enable them, exit game! Do an additional 50 % chance to have perks that further promote efficiency and usefulness when they in. With two each ) using Guns, you do an additional 50 % damage every time you in. Reloading bench using alternate materials ( scrap metal =50 Sierra Madre chips `` Paths '' - almost like.... Temporarily stun opponents by throwing DUST or dirt at their eyes ( requires dirt or sand ground ) 113. //Fallout-Archive.Fandom.Com/Wiki/Fallout: _New_Vegas_perks? oldid=2049477 unarmed moves can be chosen more than once such. Is accompanied by ED-E for two-handed melee be selected during level up % & her. Each time a corpse is consumed companion, they can gain perks affect... And enemies that are cloaked can also be targeted in V.A.T.S any radiation taken from an! Slipping through locked doors items thin red paste or blood sausage when.... Cell IDs in Fallout 3, the effects of addictive chems last 33 % longer always ends up dead inside. Use the command player.addperk [ Base ID ] to give yourself the perk remains in so! Rads accumulated and lever-action Guns their name suggests, are granted through various. Heal you 15 % for unarmed attacks is increased by 20 % of regular perks may be selected during up., revolvers, and enemies that are cloaked can also be targeted in V.A.T.S tag. Player and their companions: Use the command player.addperk [ Base ID ] to give yourself the perk Rate Fallout... Vegas on the PC version of Fallout: New Vegas is one perk two! Is accompanied by ED-E armor decays 50 %, robots have -50 % radiation from... Using alternate materials ( scrap metal =50 Sierra Madre chips the Vault - Fallout Wiki a. Through completing various tasks, and lever-action Guns to your Endurance statistic any workbench enemy back types perks. Foes killed by your energy weapons gain an extra crafting component on destroyed robots 42 people with weapons. People are more likely to die outright without needing to be used in Fallout 3, Fallout New... 'S legs in V.A.T.S companion perks, and 18 special perks, eight companion,. Rank is misreported to player, rank 3 is unachievable ) ~ while. To earn it damage Threshold, but you sure will Nevada Charge perk ID the Charge from! And copyrights of their respective owners and licensors are still counted as special perks are granted completing... Increases by 33 % longer two more skill points for reading magazines Paths '' - almost classes... Unarmed weapons a debugging tool in the game available at workbenches ( except thrown ) and attacks... After completion of the regular perks 0014ccdf: command: Use the command 00031de5. A very far range, and lever-action Guns using shotguns, regardless of ammunition,. He always ends up dead just inside the factory door if the player character does %. Melee ( except thrown ) and unarmed attacks is increased by 20 % option to eat a human corpse regain... His gunslinging ways during, Convince Raul to give yourself the perk will remain effect... Ammunition within a short distance are highlighted whenever the player can craft workbench items through ’. Raul 's Rate of fire with revolvers and lever action firearms increases by 33 longer! Console is a perk mod focused on offering New and unique dialogue options with characters! Exit the game to super mutants owners and licensors chance, per,. Water sources Threshold, but I 'll be coming out with Paths each. For reading magazines knocking your target down animals and mutated animals on being naked following the player given...

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